11 hours ago
(This post was last modified: 11 hours ago by Lord_earthfire. Edited 15 times in total.)
(Yesterday, 01:35 PM)Ikea Wrote: More points of failure is negligible when how to counter it is obscure.
I mean, "using lethals" is not obscure. That's how you deal with most slippery antags, e.g. ones that can easily flee from being stunned/cuffed.
Splashing skinpen poisons also isn't obscure. Or talking to people and get crewmembers involved.
![[Image: security.png]](https://imgs.xkcd.com/comics/security.png)
I feel the whole "issue" here is blown way out of proportion because people cannot fight it with tasers and batons and feel good about it. The last part is a good thing. And from personal experience, telesci use for criming happens so rarely that i have not witnessed a single round in the last year. Telescience is nerfed to a point is almost never used... and people still complain.
Speaking of counters, i got one here for off-station telepads: https://github.com/goonstation/goonstation/pull/25719
And i personally strongly advocate here to not give any counters directly to security. They have enough toys and other departments need to be more involved when it comes to stopping crime.

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