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Medbay (redo? overhaul? nerf? what do I call it?)
#10
(01-20-2026, 11:08 AM)Mikeistaken Wrote: What I want the gameplay loop to look like. Triage, Diagnose, Attempt treatment, Keep in medical for any potential secondary effects or if it wasnt the root cause, Release
ok add pathology back

forcing people use syringes to identify reagents in the bloodstream or replace the hypospray altogether maybe sounds good(?) in theory but in execution it's just slow and annoying because of the waiting times which are amplified when you're lagging (more delay between clicks). 

if you ever decide to force players into using syringes for things more, I should hope you add a way to select how much you want to inject/extract in one click, in a right click menu or something because the UI mechanical droppers have is horrible to work with.
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RE: Medbay (redo? overhaul? nerf? what do I call it?) - by GARGATHUGANOKSREVENG - 01-20-2026, 10:19 PM

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