01-20-2026, 03:19 PM
(01-20-2026, 01:11 PM)Kotlol Wrote: What I recommend is actually an overhaul on the organ damage and damage system in general, rather then auto-mender / scanner changes.
Example: "You were beat up alot in the gut, thus your organs have damage, they will come up damaged but insted of damaged but you can survive till they die... organs that are damaged starts to slow down or get worst."
Damaged lungs? You recover less stamina and take more oxygen damage.
Damaged Liver? Double Tox Damage.
Damaged Kidneys? -- Well you get it.
I like this Idea aswell, however I feel like it would be still majorly overshadowed by the physical damage, so im thinking, maybe stabbing weapons should deal extra bleed damage, blunt deals more organ based damage, and cutting/burning would deal topical damage, where cutting would inflict bleed but not as much as stabbing

Goonhub