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Chaplain Charms
#5
(01-17-2026, 05:02 PM)Frank_Stein Wrote:
(01-17-2026, 09:07 AM)Kotlol Wrote: making em temporarely would be nice.

They'd be removable in the same way other stickers are

I'd like to give a scenerio on why I want it to be temporarely if they buff people.

1: Antag has tricked the chaplain into giving him some small buffs, no one has acetone ready.
Antag goes to town with buffs.
--THIS IS THE LIGHTER OUTCOME---

2: Small antag group wants to attack the station, but the chaplain buffed all of security with it's charms.
Antag group has NO WAY of securing acetone unlike scenerio 1.

It heavily shifts balance... of course I wouldnt know if the charms have a limited amount, only work in the chapel/chaplain's aura and such.
I am just adding this in since I see some heavy problems happening in the buff department for meta gaming with a stick that permanently buffs you for the round unless someone throws acetone in your face.

Eitherway we need to see how these charms work.. but as it stands in it's vagueness I'd just wanted to add this just in case.
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Messages In This Thread
Chaplain Charms - by Frank_Stein - 01-16-2026, 02:35 PM
RE: Chaplain Charms - by GARGATHUGANOKSREVENG - 01-16-2026, 11:01 PM
RE: Chaplain Charms - by Kotlol - 01-17-2026, 09:07 AM
RE: Chaplain Charms - by Frank_Stein - 01-17-2026, 05:02 PM
RE: Chaplain Charms - by Kotlol - 01-18-2026, 09:14 AM
RE: Chaplain Charms - by Drunkangel - 01-23-2026, 03:57 PM
RE: Chaplain Charms - by Kotlol - Yesterday, 02:37 AM
RE: Chaplain Charms - by Frank_Stein - Yesterday, 04:36 AM
RE: Chaplain Charms - by GARGATHUGANOKSREVENG - Yesterday, 07:00 AM
RE: Chaplain Charms - by Silent Majority - 01-18-2026, 09:22 AM
RE: Chaplain Charms - by WhatMG - 01-20-2026, 01:06 AM

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