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[PR] Chaplain spells
#6
(01-10-2026, 10:49 AM)nova2053 Wrote: Not really a fan of giving chaplains more blatantly magical abilities honestly, I feel like this would make it harder to justify characters being atheists.

Wizards
The Bible
The Void
Demons
Ghosts
Wraiths

I don't really think atheism is meant to have much grounds on SS13 other than a few mechanical changes and the idea of not giving chaplain content because you can't RP an atheist as well feels nothing short of insane. Especially considering there's functions in play to explain what the atheist would see


Otherwise, I think these changes are nice and would really enjoy seeing them in game. I would like if they'd have a more base level of customizability (i.e. the eternal flame having a customizable color, being able to choose candle colors [though I understand that would be harder to pull off])
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Messages In This Thread
[PR] Chaplain spells - by github_bot - 01-10-2026, 07:28 AM
RE: [PR] Chaplain spells - by CalliopeSoups - 01-10-2026, 07:31 AM
RE: [PR] Chaplain spells - by Kotlol - 01-10-2026, 08:01 AM
RE: [PR] Chaplain spells - by Torchwick - 01-10-2026, 08:31 AM
RE: [PR] Chaplain spells - by nova2053 - 01-10-2026, 10:49 AM
RE: [PR] Chaplain spells - by Largeamountsofscreaming - 01-10-2026, 11:06 AM
RE: [PR] Chaplain spells - by Lord_earthfire - 01-10-2026, 11:58 AM
RE: [PR] Chaplain spells - by Egregorious - 01-10-2026, 12:23 PM
RE: [PR] Chaplain spells - by Cal - 01-10-2026, 12:37 PM
RE: [PR] Chaplain spells - by Drakios - 01-10-2026, 12:58 PM
RE: [PR] Chaplain spells - by Agent reburG - Yesterday, 02:46 AM

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