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[PR] Chaplain spells
#2
This is really good, imo. Chaplain can always use a little more something and making it explicitly to add to their RP potential is perfect. I'd love to see this go through and would likely PR spells to it after.

Edit: I suppose not since devs don't want chaplains to be wizards, but I do think the basic idea of giving chaplains toys that only affect decor and RP is good!
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Messages In This Thread
[PR] Chaplain spells - by github_bot - 01-10-2026, 07:28 AM
RE: [PR] Chaplain spells - by CalliopeSoups - 01-10-2026, 07:31 AM
RE: [PR] Chaplain spells - by Kotlol - 01-10-2026, 08:01 AM
RE: [PR] Chaplain spells - by Torchwick - 01-10-2026, 08:31 AM
RE: [PR] Chaplain spells - by nova2053 - 01-10-2026, 10:49 AM
RE: [PR] Chaplain spells - by Lord_earthfire - 01-10-2026, 11:58 AM
RE: [PR] Chaplain spells - by Egregorious - 01-10-2026, 12:23 PM
RE: [PR] Chaplain spells - by Cal - 01-10-2026, 12:37 PM
RE: [PR] Chaplain spells - by Drakios - 01-10-2026, 12:58 PM
RE: [PR] Chaplain spells - by Agent reburG - 01-11-2026, 02:46 AM
RE: [PR] Chaplain spells - by Vulwin_Gilran - 01-14-2026, 11:06 PM
RE: [PR] Chaplain spells - by iDESTROYkibble - Yesterday, 12:21 AM

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