Yesterday, 01:56 PM
(This post was last modified: Yesterday, 01:57 PM by Emimiyu. Edited 1 time in total.)
(12-27-2025, 06:17 PM)Kotlol Wrote: I like to point out where a lot of antags cause more issues... for everyone including other antags.
There was a round of gangs where I was a leader and I went: "Let's go full cult mode"
Within 5 mins one of my members came in strapped with a bomb. (Oh god)
I wanted to do this whole cult thing with my team but half the team does what normal gangs do.. cause issues and kill other gangs.
While 3 of us wanted to do the cult thing and grow our influence SLOWLY and not fight other gangs right away.
You guessed it... within 20 mins bomb guy suicide bombs security cause they were arresting him and a fellow gang member.
2 of my gang members were wiped out within that explosion and also made our base area unstable... yay...
I never got arrested since "I NEVER GAVE THE ORDERS OR DID CRIME"
Security was amazing that round! 10/10... but we couldn't do much RP. Nor could Security.. and I tried to keep it in line to get some fun build up.
And this is what I mean with too much antags. I don't think gangs are bad and this was just a hard example of "group doesn't fully want to group"
But...for security? This was litterly antag on top of antag...
I also learned later the other gang just started dieing a lot... I don't know to what but it wasn't the bomber. Some died, some left... only 1 member remained wich was bad.
So back to the main issue.. too much antag means they antag on eachother as well, wich is fine.. but when one bombs a whole department while the other one was trying to take control of it... it kinda ruins it for them too.
I don't know.. i feel like Antags still feel too pressured to make BIG FIGHTS happen lately insted of fun scenerios.
I am not sure how this is in anyway related to antag tuning? This also feels like that gang rounds are usually about one gang trying to fight other gang and eliminating ons of them. So, this is another different thing than for example one changeling overpower the round more than other changeling. Also, pretty sure, this feels like ahelp situation when a person may disobey their leader or griefing their teammates with bombs.
Gang tuning sounds more like a complicated things, than current number adding to antags and latejoiners weight antag tuning.

Goonhub