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Stronger gunpoint grabs
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(12-16-2025, 08:23 PM)GARGATHUGANOKSREVENG Wrote: I still think extra damage and extra damage types would be cool if you're shot while breaking out of a gun grab. Maybe give whoever's grabbed, a small chance to disarm/knock the gun out of their hands without getting shot, which you could multiply depending on the stamina of the gun holder I guess. I just like the idea of combat being more in-depth because you can have some real movie-feeling scenes in the game without having to pretend it all.

I wouldn't say a small chance but litterly.. they have to do a <action bar> to disarm the one holding them, but if the gun point holder finds out, they can pull the trigger to stop them.
I don't want it to be instakill though, but very very high damage. Maybe even setting the intent at that point determins the damage.

Like Helpful, you stop the grab and scrap em (decreased)
Shove, You shoot a non lethal body part (normal damage)
Grab, You shoot somewhere that can cause bleed out. (Will always bleed, increased damage)
Hurt, Yea you shot em in the head (Puts em in crit always)
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Messages In This Thread
Stronger gunpoint grabs - by PinkNea - 12-15-2025, 10:41 PM
RE: Stronger gunpoint grabs - by Kotlol - 12-16-2025, 02:42 AM
RE: Stronger gunpoint grabs - by Kotlol - Yesterday, 11:12 AM

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