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A Thread on Changing what Antags are in RP
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Quote:goon rp isnt really like, for gameplay. if you want both rp and gameplay, you play on other servers that have more stuff to do. if you want gameplay on goon, you play classic. if you want both rp and gameplay on goon, then start playing classic and roleplay there.

This is a video game. Whether or not there added limitations to facilitate a roleplay narrative do not change the fact you are playing a video game with mechanics that create a game environment. I understand that RP is a primary aspect of the server, but it is also a video game where things like balancing, updates, and content affect how the game is played.

Quote:Imo, antag escalation chart sucks for everyone...

As for the antag escalation chart, I don't really understand how that would be LESS clear. It would be an entirely laid out way to say "If you see this antagonist, you are able to respond hostile" There's not that many antags which fit this bill and those that do are very loud and obvious, be it a nukie team or a half-station wide blob.

Regarding rounds being cut short by nukies, are we sure we couldn't just... not have back-to-back nukies? I don't think it's a strong ask to go for "If last round == nukies, then next round =/= nukies". I understand that nukies and revs being managed by admins does usually square away the escalation concerns, but that's never a guarantee and shouldn't be the baseline for how antags should be expected to perform if they NEED overhead supervision. As for rounds being cut short, admittedly I don't know if either of us can comment on how big a deal that is. I don't personally think that it's that big a deal if a round's only thirty minutes with a shootout ending but perhaps I'm in the minority.

I feel like you might be confusing this escalation chart idea with "A ten paragraph long explanation with how every role should be be expected to be treated and/or validhunted, arresting procedures, and dental care plan for victims" It's a simple "Escalation Required or Not?" with maybe a caveat or two for things like changeling abom or something. The question "is this thing an overwhelming force hellbent on murdering everything?" should be enough to tell you as any antag fitting this bill is some combination of very clearly dressed, in a team, well armed, and inhumane
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RE: A Thread on Changing what Antags are in RP - by Largeamountsofscreaming - 12-15-2025, 06:22 PM

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