Feedback Request for Clarification on RP Rule 1.
#10
I feel like I've gotten three different answers from three different people, but that last comment kind of merges things together and I think I understand now.

My general understanding from this is that the only people who should initiate time consuming roleplay with security or command are antagonists or security/command themselves. As a rule of thumb your roleplay should not overshadow the roleplay initiated by command or security, especially if they ask you to stop. So while organizing a large event against the captain's wishes (such as a protest) can be safely ignored without threat to the station, it is loud enough to draw attention of security and pulls attention away from other scenarios that are happening on the station, therefor breaking the rules.

Or as a more summarized version, if your roleplay asks for a lot of attention of security and command, you should be an antagonist, a member of security/command, or easily ignorable. If a member of security or command asks you to stop your roleplay then you should stop it.

I know there will be infinite nuance and staff interpretation, so I'll definitely be cautious and go with vibes of things, but would this be a good general rule of thumb?
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RE: Request for Clarification on RP Rule 1. - by chrisboidudeman - 12-07-2025, 04:47 PM

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