12-01-2025, 12:26 AM
To clarify I don't feel super strongly about this change, I don't think the game would be super worse with this change. That being said I've stated similar on discord but to repeat here, I just really question the points of this change.
For example, would cooperation for corpse disposal happen or even be desirable in the current game state. Like why would medical not just stuff more into a single unit or also is the chaplain dragging a few corpses or even more human burgers by non antags on the roleplay server desirable. I think there's design space for neat stuff with corpse utilization however this change does not add that.
I also don't see how making the morgue more frequently used and more enticing to raid is an upside. It not being frequently used makes it nice for human antags to do crime in, and considering it's generally the least engaging with the crew way of generating points and it's already a decent strategy that I don't think needs a buff, it being more powerful for non human ones feels like a downside. This to me is the biggest reason why I'm against the change.
Cooperation is I think potentially neat and I think it's the strongest point this has but cooperation works best both ways and I think in practice the "meta" will be either buy viscerite from fabs or make strange reagent in house because botany doesn't want to make synthflesh again because they don't find it to be fun. In general imo cooperation that isn't fun for both sides isn't going to happen and I don't think this fits that criteria unfortunately.
For example, would cooperation for corpse disposal happen or even be desirable in the current game state. Like why would medical not just stuff more into a single unit or also is the chaplain dragging a few corpses or even more human burgers by non antags on the roleplay server desirable. I think there's design space for neat stuff with corpse utilization however this change does not add that.
I also don't see how making the morgue more frequently used and more enticing to raid is an upside. It not being frequently used makes it nice for human antags to do crime in, and considering it's generally the least engaging with the crew way of generating points and it's already a decent strategy that I don't think needs a buff, it being more powerful for non human ones feels like a downside. This to me is the biggest reason why I'm against the change.
Cooperation is I think potentially neat and I think it's the strongest point this has but cooperation works best both ways and I think in practice the "meta" will be either buy viscerite from fabs or make strange reagent in house because botany doesn't want to make synthflesh again because they don't find it to be fun. In general imo cooperation that isn't fun for both sides isn't going to happen and I don't think this fits that criteria unfortunately.

Goonhub