11-28-2025, 08:21 PM
From an almost purely classic player perspective this change seems absolutely unwarranted for the effects it will have on Classic.
Looking at the RP chat in discord this does very much seem warranted, in terms of the respawn/observer cutting, but the whole critter and midrolls thing is 100% going to cause problems on classic for something that seems tacked on to the actual change being made.
It's already a semi-common occurrence for classic to have issues with spawns on gangs/wraith/etc, and making it so your only pool is people you've already killed instead of also observers will make that worse for them. Especially considering there's already a system in place that weighs observers lower than actual ghosts in the spawning pool! Of course there's room for improvement on it, perhaps in making it so that summons will always try to pull a 'proper' ghost instead of an observer, and only choose observers when no ghosts apply for the midroll.
However, in terms of Metagaming (which the discord/admins make clear is the real issue here), there's practically 0 difference between a ghost and observer once you die. Unlike respawns, midrolls are something you CAN'T control, only accept or decline, and there's no difference between a ghost deciding they don't want to play as X midroll due to the state of the round compared to an observer doing so (outside of that the ghost might have less info). Really, this just seems like something done because setting observers to DNR automatically is easier than disabling just respawns for just observers.
Looking at the RP chat in discord this does very much seem warranted, in terms of the respawn/observer cutting, but the whole critter and midrolls thing is 100% going to cause problems on classic for something that seems tacked on to the actual change being made.
It's already a semi-common occurrence for classic to have issues with spawns on gangs/wraith/etc, and making it so your only pool is people you've already killed instead of also observers will make that worse for them. Especially considering there's already a system in place that weighs observers lower than actual ghosts in the spawning pool! Of course there's room for improvement on it, perhaps in making it so that summons will always try to pull a 'proper' ghost instead of an observer, and only choose observers when no ghosts apply for the midroll.
However, in terms of Metagaming (which the discord/admins make clear is the real issue here), there's practically 0 difference between a ghost and observer once you die. Unlike respawns, midrolls are something you CAN'T control, only accept or decline, and there's no difference between a ghost deciding they don't want to play as X midroll due to the state of the round compared to an observer doing so (outside of that the ghost might have less info). Really, this just seems like something done because setting observers to DNR automatically is easier than disabling just respawns for just observers.

Goonhub