12-03-2013, 07:16 AM
The point of miscreants is give someone a RP objective that isn't totally traitory but can be made fun by the player.
Giving them traitor items doesn't make miscreants any more fun.
I like the idea of continual objectives for traitors.
Also give traitors more stuff to steal/ destroy
e.g Objective: Wipe security/medical/research's records clean.
Blowing up those rooms could be one option, but so could getting a head ID, walking in, and pressing "Delete everything".
Actually an emag could probably add a delete everything option if it doesn't already exist.
Also maybe add a broken self destruct button that an enterprising traitor could bring back online. Nuke Operatives could try to turn it on and then steal the nuke disk for double jeopardy.
Giving them traitor items doesn't make miscreants any more fun.
I like the idea of continual objectives for traitors.
Also give traitors more stuff to steal/ destroy
e.g Objective: Wipe security/medical/research's records clean.
Blowing up those rooms could be one option, but so could getting a head ID, walking in, and pressing "Delete everything".
Actually an emag could probably add a delete everything option if it doesn't already exist.
Also maybe add a broken self destruct button that an enterprising traitor could bring back online. Nuke Operatives could try to turn it on and then steal the nuke disk for double jeopardy.