11-14-2025, 07:22 PM
(This post was last modified: 11-14-2025, 08:37 PM by GARGATHUGANOKSREVENG. Edited 4 times in total.
Edit Reason: TOO MUCH TEXT
)
I hated this for a few seconds because making chemistry more monotonous is nightmarish. But then I realized this does the complete opposite.
If chemistry has their own cargo system where they can sell and purchase research-specific things like artifacts, pressure crystals and chemicals you'd make a gameplay loop every department in sci could benefit from. Some guy doing artifact science is helping himself and the guy working in chemistry. You'd get more exotic chemicals in chemistry and that'd probably also help medsci and telesci too since a lot of medical chemicals require annoying precursors.
Then quartermaster would be defunct because it's a gimmick job. Its only purpose is to have access to cargo, sit in one spot for 50 minutes fulfilling requisitions until they get billions of dollars and have nothing to use it on because cargo is so inaccessible to the rest of the jobs that nobody really bothers ordering anything from them because if there's no QM it's off the table.
I'm not even sure if this would impact QM that much. They still get to deal with crap like station infrastructure if important things get blown up. It just cuts the annoying primordial tie they have with science, not having access to eachothers departments but both being hindered by the fact sci needs cargo to sell their goods, and cargo needs chemistry because you occasionally get chemical requisitions that pay enough.
Plus the research budget is useless outside of genetics, they're the only ones who have access to it. Repurpose the research budget into a research cargo.
If chemistry has their own cargo system where they can sell and purchase research-specific things like artifacts, pressure crystals and chemicals you'd make a gameplay loop every department in sci could benefit from. Some guy doing artifact science is helping himself and the guy working in chemistry. You'd get more exotic chemicals in chemistry and that'd probably also help medsci and telesci too since a lot of medical chemicals require annoying precursors.
Then quartermaster would be defunct because it's a gimmick job. Its only purpose is to have access to cargo, sit in one spot for 50 minutes fulfilling requisitions until they get billions of dollars and have nothing to use it on because cargo is so inaccessible to the rest of the jobs that nobody really bothers ordering anything from them because if there's no QM it's off the table.
I'm not even sure if this would impact QM that much. They still get to deal with crap like station infrastructure if important things get blown up. It just cuts the annoying primordial tie they have with science, not having access to eachothers departments but both being hindered by the fact sci needs cargo to sell their goods, and cargo needs chemistry because you occasionally get chemical requisitions that pay enough.
Plus the research budget is useless outside of genetics, they're the only ones who have access to it. Repurpose the research budget into a research cargo.

Goonhub