11-08-2025, 05:40 PM
blobs currently basically unwinnable right now, owing to 2 major factors. 1: ever since the change that made flamers + hotshot heat up the tiles theyre on, blob becomes functionally unable to spread on those tiles. its an insanely hard counter. 2: fire grenades instantly kill the blobs core. for some reason. even if a blob is caught late, as long as theres SOME people breaking heat resist tiles, blob cant fight back against fire. this has been going on for i think months now and no ones fixed it? i assume just cause any active devs are playing on RP and not classic so they havent noticed or something.
idk if any of us classic players have put forth the effort to try and tell people who actually know how to program, so heres my effort to do so. its very depressing to have a blob round and know that no matter what the blob does, crews gonna melt them instantly.
idk if any of us classic players have put forth the effort to try and tell people who actually know how to program, so heres my effort to do so. its very depressing to have a blob round and know that no matter what the blob does, crews gonna melt them instantly.

Goonhub