11-05-2025, 11:26 PM
(11-04-2025, 07:38 AM)Snowy Wrote:(11-03-2025, 02:56 PM)bamlord Wrote:(11-03-2025, 01:00 AM)Lord_earthfire Wrote: To be honest, i don't think the problem are lethals here.
It's how easy it is to get someone down with the baton.
Nerf the stamina damage from 130 down to 90. So baton stuns would only be guaranteed after 3 hits, 4 if you take stamina buffs and stability. Of course less once you wasted sramina beforehand.
You can dodge tasers, even in melee. You hardly can do that with batons.
In my opinion (as someone who's most played job is sec) the baton is indeed just too strong. I think 30 seconds is way too long to be stunned from a few baton hits, and in an ideal world arresting someone would be less click with baton and more skill based, using CQC stuff like pins and aggressive grabs etc. It's not fun to lie there for 30 seconds unable to do anything at all, there's no urgency to it. Either getting someone down on the floor or keeping them down to get them in cuffs should be more difficult.
I believe there was a tread a few years back about reducing the 30 second stun. It wasn’t particularly well received by everyone if I recall, but personally I’m not against it. 30 seconds feels a bit overkill considering how quickly sec can cuff you. Changing it to something like 15 wouldn’t harm sec as much as people would think. That being said, I don’t play sec too often so perhaps there’s something I’m missing here.
As a sec main, yeah I feel 15 seconds would be more interesting, its long enough to cuff 1 person, but short enough that if you're dealing with a 2vs1 or a larger groups, you most likely wouldn't be able to keep them all down.
With the current 30 seconds, it is not too hard for a single security officer keep 3 people down by themselves.

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