11-04-2025, 12:36 PM
Another idea to pin to the list, there was discussion in the spriter discord channel about possibly reworking the closed project brain slugs to be a less impactful antag critter instead of a midround antagonist. These new versions would not possess or mindhack but instead come with a variety of little ways to mess with or help out your host. The idea being the slug could punish its host for not giving it what it wants (eg: this round Clarence the slug wants to only eat discount dans) or give them boons for meeting half way. You'd have a couple personality traits or moods given roundstart to act as RP prompts like objectives, though you could do whatever you wanted with it. Either that or they literally need a randomised type of food or drink, making that conflict happen through a mechanic. Perhaps, if starved, the slug will eventually die but its abilities will be enhanced in an attempt to convince the host to play along.
I do think a full possession mechanic could work if it was VERY brief, like gaining control just long enough to slap someone or vandalize something.
I do think a full possession mechanic could work if it was VERY brief, like gaining control just long enough to slap someone or vandalize something.

Goonhub