10-29-2025, 09:27 AM
Escalation can be difficult! Don't feel bad that you got a tempban for flubbing it; happens to the best of us.
The way I like to escalate is to act overtly wrong. You want it to be abundantly clear that something's fucked. For being a changeling (and I got to do this twice last night, lucky me), I tend to custom-emote grinning too wide, standing too close, fucking up words your character would normally know. For vampires, I like to emote staring at blood too long, or smiling and having fangs poking out, and again standing way too close. There's not exactly a RIGHT way to do this, the goal is to just make the target party know that they're in danger. It shouldn't be an OOC surprise when you kill them or do something horrible.
For traitor escalation, it's SIGNIFICANTLY harder than just being nonhuman. I'll admit that I've fucked up here a fair few times. The radio bridge announcement computer is a good bet if you want everyone to know you're going to fuck shit up NOW, and often the rest of the crew will be a good sport and not immediately robust you into high hell. For this, it might be better to say what I've found doesn't work: messages on the PDA party line, since people don't read them, for one. For communicating on the radio, you can't get too deep into metaphors and the like, since even though I personally adore them it can obfuscate the point you're trying to make.
The important part is that the affected party knows you're about to fuck their shit up. It can be as simple as shouting "I'm gonna kill you!" or "sorry about what I have to do now". Just make the player realize "oh shit, this guy's an antagonist".
The way I like to escalate is to act overtly wrong. You want it to be abundantly clear that something's fucked. For being a changeling (and I got to do this twice last night, lucky me), I tend to custom-emote grinning too wide, standing too close, fucking up words your character would normally know. For vampires, I like to emote staring at blood too long, or smiling and having fangs poking out, and again standing way too close. There's not exactly a RIGHT way to do this, the goal is to just make the target party know that they're in danger. It shouldn't be an OOC surprise when you kill them or do something horrible.
For traitor escalation, it's SIGNIFICANTLY harder than just being nonhuman. I'll admit that I've fucked up here a fair few times. The radio bridge announcement computer is a good bet if you want everyone to know you're going to fuck shit up NOW, and often the rest of the crew will be a good sport and not immediately robust you into high hell. For this, it might be better to say what I've found doesn't work: messages on the PDA party line, since people don't read them, for one. For communicating on the radio, you can't get too deep into metaphors and the like, since even though I personally adore them it can obfuscate the point you're trying to make.
The important part is that the affected party knows you're about to fuck their shit up. It can be as simple as shouting "I'm gonna kill you!" or "sorry about what I have to do now". Just make the player realize "oh shit, this guy's an antagonist".

Goonhub