12-01-2013, 10:06 PM
So, below in the spoiler are a bunch of chemical ideas, their formula, their suggested effects, and their possible uses. I spoilered it incase someone wants to be surprised in the future if any of these do make it in.
That's all I got for right now.
HYDROCHLORIC ACID - Chlorine + Hydrogen + Water - +1 TOX, +1 BURN every 5 life cycles, splash over 25 units for a 10% chance to melt a face, no effect on headgear. +5 BRUTE to the face, cannot melt items.
GLUE - Sugar + Oil + Stabilizer + Milk - +50 OXY if injested, if splashed on floor causes players to move at a walk pace when running, or half speed when walking. Can be cleaned with nearly anything.
SUPERGLUE - Sugar + Oil + Stabilizer + Aluminum @ 320 - +100 OXY if injested, if splashed on floor causes players to to move at half walk pace when running, or quarter speed when walking. Can only be cleaned with space cleaner or ethanol or acetone.
SPACE GLUE - Sugar + Oil + Stablizer + Plasma - +1000 OXY if injested, if splashed on floor causes players to get stuck. Can only be cleaned with space cleaner.
TAR - Sugar + Oil @ 500 - +250 OXY, +50 BURN if injested, if splashed on floor causes players to constantly move at quarter speed when running or walking until they remove their shoes. Can only be cleaned with space cleaner. Highly flammable.
SODIUM PENTOTHAL - Sodium + Phenol + Ethanol + Oxygen - When injested it causes the PC to mumble uncontrollably things they might not want let out the bag. Some of these things are jokes, ie "I still pee my pants", "I'm in love with George Mellons", "My favorite show is My Little Space Pony", but occasionally the PC will give up things they would rather keep secret like their Syndicate PDA password or their account PIN and RARELY their objective. If the player tries to speak there is a 50% chance they'll actually say something else.
ETHEL ALCOHOL - Welding Fuel + Ethanol + Hydrogen - Alcoholic, +50 TOX if injested and causes slurring, extremely flammable but burns out instantly. Makes for a great fuel source, especially for the flamethrower! When applied to a fabric forms an Ethel Rag that can numb someone in seconds, but they'll still be awake. Awesome for surgery. It is also the chief ingredient of...
CHLOROFORM - Chlorine + Ethel Alcohol + Lithium - Alcoholic, +100 TOX if injested and causes slurring, barely flammable and requires direct flame to light, when applied to a fabric forms a Chloroform Rag that can cause a PC to pass out in seconds.
AMYL NITRATE (aka Poppers) - Carbon + Hydrogen + Oxygen + Nitrogen - When injested, causes instant paralysis for as long as how much was injested. If made without wearing a gas mask, causes victim to suffer paralysis instantly for one minute.
ISOPROPYL - Carbon + Hydrogen + Oxygen @ 75 - Alcoholic, heals 1.5 BURN per unit, HOWEVER it's also flammable.
HYDROGEN PEROXIDE - Hydrogen + Oxygen + Isopropyl - Extremely volatile chemical, causes +50 TOX damage and +15 BURN damage when applied or injested. When combined with Silver it forms an explosion.
MEDICAL PEROXIDE - Hydrogen Peroxide + Water + Stabilizer - Cleans wounds, heals 5 BRUTE per unit.
GLUE - Sugar + Oil + Stabilizer + Milk - +50 OXY if injested, if splashed on floor causes players to move at a walk pace when running, or half speed when walking. Can be cleaned with nearly anything.
SUPERGLUE - Sugar + Oil + Stabilizer + Aluminum @ 320 - +100 OXY if injested, if splashed on floor causes players to to move at half walk pace when running, or quarter speed when walking. Can only be cleaned with space cleaner or ethanol or acetone.
SPACE GLUE - Sugar + Oil + Stablizer + Plasma - +1000 OXY if injested, if splashed on floor causes players to get stuck. Can only be cleaned with space cleaner.
TAR - Sugar + Oil @ 500 - +250 OXY, +50 BURN if injested, if splashed on floor causes players to constantly move at quarter speed when running or walking until they remove their shoes. Can only be cleaned with space cleaner. Highly flammable.
SODIUM PENTOTHAL - Sodium + Phenol + Ethanol + Oxygen - When injested it causes the PC to mumble uncontrollably things they might not want let out the bag. Some of these things are jokes, ie "I still pee my pants", "I'm in love with George Mellons", "My favorite show is My Little Space Pony", but occasionally the PC will give up things they would rather keep secret like their Syndicate PDA password or their account PIN and RARELY their objective. If the player tries to speak there is a 50% chance they'll actually say something else.
ETHEL ALCOHOL - Welding Fuel + Ethanol + Hydrogen - Alcoholic, +50 TOX if injested and causes slurring, extremely flammable but burns out instantly. Makes for a great fuel source, especially for the flamethrower! When applied to a fabric forms an Ethel Rag that can numb someone in seconds, but they'll still be awake. Awesome for surgery. It is also the chief ingredient of...
CHLOROFORM - Chlorine + Ethel Alcohol + Lithium - Alcoholic, +100 TOX if injested and causes slurring, barely flammable and requires direct flame to light, when applied to a fabric forms a Chloroform Rag that can cause a PC to pass out in seconds.
AMYL NITRATE (aka Poppers) - Carbon + Hydrogen + Oxygen + Nitrogen - When injested, causes instant paralysis for as long as how much was injested. If made without wearing a gas mask, causes victim to suffer paralysis instantly for one minute.
ISOPROPYL - Carbon + Hydrogen + Oxygen @ 75 - Alcoholic, heals 1.5 BURN per unit, HOWEVER it's also flammable.
HYDROGEN PEROXIDE - Hydrogen + Oxygen + Isopropyl - Extremely volatile chemical, causes +50 TOX damage and +15 BURN damage when applied or injested. When combined with Silver it forms an explosion.
MEDICAL PEROXIDE - Hydrogen Peroxide + Water + Stabilizer - Cleans wounds, heals 5 BRUTE per unit.
That's all I got for right now.