10-03-2025, 07:23 AM
(10-03-2025, 12:09 AM)Lord_earthfire Wrote: Isn't the game running on 0.1 second ticks? The delay component works as a minimum.5 tick delay in that case? Or do you just want a lower min delay?
I had made that assumption too, but ticks can be delayed when the game is lagging. Delay components are theoreticaly not effected tthat much by tick delay cause its counting time, not ticks. so delay components can be inacurate. however if delay components do work off of ticks and im just wrong, I would like the limit be lowered from 1 second (10 ticks) to atleast 0.5 seconds (5 ticks)