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Tweak/remove the recipe for Strange Reagent
#19
While I don't often play medical and also run puritan, which doesn't bring you to your exploding corpse like cloning does, on classic I've almost never seen anyone use SR outside of I think a borg a couple times, maybe a doctor a long time ago. It's just easier to summon the portable sleeper, send it back, and clone the corpse 90% of the time if they don't already have a record.
However! SR is, as has been pointed out, really easy to make if you care to. Omnizine is available in the restricted medicine closet, donks, and (What I imagine was the intended source for SR), botany. Holy water is easily available from the chapel or bar, and also via botany (garlic), while unstable mutagen is an easy base chem dispenser chemical, and yet again, also available from botany (Mutagenic solution in the vendors).

I'd honestly be for either suggestion of "Add a chem to the recipe NOT available roundstart" or "Up the dosage requirements so roundstart sources can revive maybe 2 corpses." Either of these would fix the problem of every doctor making a batch capable of reviving 20 people using a single donk pocket in their freetime.
Or do like Cal said make it a cool little med training thing (potentially needing organs above X health if you want to go the robotics help required route) and make SR do some strange quirky thing instead
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RE: Tweak/remove the recipe for Strange Reagent - by Asterion0 - 09-29-2025, 03:33 PM

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