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Tweak/remove the recipe for Strange Reagent
#8
might be difficult to pull off, but at this point I think it might just be necessary to split strange reagent into two separate chems: a variant that's equivalently easy to make as the current one, flavored as a medical-grade resuscitator, and not strictly better than the cloner... and the real shit, which is much MUCH harder to make, much more effective than the cloner, and a lot more fucked up if you get things wrong

for the medical-grade version, some sort of reliable downside might balance it out nicely against the cloner's inconsistent downsides. maybe it's guaranteed to leave the patients in need of some minor medical attention after they're back up? I dunno, I think there's design space there
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RE: Tweak/remove the recipe for Strange Reagent - by Waffleloffle - 09-28-2025, 02:19 PM

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