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Guys, is this a terrible idea?
#5
Its a nice idea to have goals or targets in a similair way to staff/antag objectives but these goals can detract from how a round might flow and how players and departments are working together to achieve their own goals and ideas. This is far more of an issue with an AI because the AI controls a lot of what goes on the station and deviating from that to try and complete the objective rather than monitor the round and interact with staff I feel would be too great of a detrament.

I believe the AIs goal should be always be down to the players, whether its an antag putting in a law, the captain wanting the entire station to behave a certain way or even if the AI wants to behave a certain way like being mean/overbearing/caring to staff.

Could an AI have similair goals to staff in terms meeting targets or objectives like clone scans and budget? maybe but it would feel redundant since those goals already exist.
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Messages In This Thread
Guys, is this a terrible idea? - by kyle2143 - 09-27-2025, 11:24 PM
RE: Guys, is this a terrible idea? - by ZeWaka - 09-28-2025, 12:33 AM
RE: Guys, is this a terrible idea? - by NOOT - 09-28-2025, 12:52 AM
RE: Guys, is this a terrible idea? - by Taylorstar - 09-28-2025, 01:23 AM
RE: Guys, is this a terrible idea? - by JORJ949 - 09-28-2025, 01:36 AM
RE: Guys, is this a terrible idea? - by Kotlol - 09-28-2025, 03:54 AM
RE: Guys, is this a terrible idea? - by RSOD - 09-28-2025, 04:57 AM
RE: Guys, is this a terrible idea? - by mralexs - 09-28-2025, 06:49 PM
RE: Guys, is this a terrible idea? - by NOOT - 09-30-2025, 03:29 PM
RE: Guys, is this a terrible idea? - by Whele - 09-30-2025, 06:43 PM

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