09-16-2025, 09:22 AM
Dunno how you'd apply atmos logic to reagents but I think fluid piping could be considered as a concept if it used the same kind of pipe machines (one-way pumps that actually work, fluid canister ports, etc). I'm not impressed with it being added to the game with the state it is in now, because it's buggy and doesn't seem to do anything that other objects in the game can't, but I guess maybe it's just free bug testing for them. Also the input drain pipe machine requires APC power, that seems unnecessary. I've only given it a quick glance, I guess I should test out the mechanics more in the game before I give out feedback on the forums but I find it difficult to even think of anything to do with the fluid pipes because with the building blocks we've been given they really seem irrelevant considering any other item in the game can replace them, first thing that comes to mind is it's just a more expensive less capable chemicompiler. Am I submitting feedback on the forums correctly, I'm new here

Goonhub