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[MERGED PR] Wraith salt rework
#10
I do think there needs to be a limit to salt circles on how big it can become.

I have seen what happens when salt circles get really big with some clever use.
If you want my opinion? Cap it to a specific range.
Sure people might just spam circles at that point, but I think they would do that regardless of circle range cause now they can create several walls to annoy the wraith.

Imagine alot of 1 square circles wich all count as circle to damage the wraith... this is why we need a range limit.

Minimal range: 3x3, Max range 6x6, Circles cannot be touching each other (thus leaving 1 square in between)

That's just my addition. I fear for abuse of a HUGE SALT CIRCLE or MANY MANY TINY CIRCLES

Also 1 extra rule: IT HAS TO BE A "CIRCLE" (Square). Since I seen just "salt border" before. And the point of a circle is to have NO CORNERS where the demon/ghost can come out of or hide in.
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Messages In This Thread
[MERGED PR] Wraith salt rework - by github_bot - 09-12-2025, 05:31 PM
RE: [PR] Wraith salt rework - by Vulwin_Gilran - 09-12-2025, 07:05 PM
RE: [PR] Wraith salt rework - by Lord_earthfire - 09-13-2025, 02:40 AM
RE: [PR] Wraith salt rework - by JORJ949 - 09-13-2025, 04:40 AM
RE: [PR] Wraith salt rework - by Mouse - 09-13-2025, 06:04 AM
RE: [PR] Wraith salt rework - by kyle2143 - 09-13-2025, 07:55 AM
RE: [PR] Wraith salt rework - by Gomp - 09-13-2025, 10:45 AM
RE: [PR] Wraith salt rework - by Kotomata - 09-13-2025, 10:49 AM
RE: [PR] Wraith salt rework - by LeahTheTech - 09-13-2025, 11:40 AM
RE: [PR] Wraith salt rework - by Mouse - 09-16-2025, 08:15 AM
RE: [MERGED PR] Wraith salt rework - by Kotlol - 09-15-2025, 03:04 AM

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