09-05-2025, 09:14 PM
(09-03-2025, 12:30 PM)github_bot Wrote: Harbinger is based around the idea of just summoning as many minions as possible and overwhelming the crew.I think this is a cop-out, specifically because plaguebringer has the same exact thing going on with the mice- specifically with the little npc mice that auto attack. Wraith just needs a whole look at, this seems like a bandaid solution on a bullet wound.
I think one of the biggest issues with player summons is just knowledge-ability. Players who are summoned are eager to cause chaos and wraiths who summon them tend not to give summons direction instead letting them just go wild. First time wraiths [or wraiths in general to be honest] may not be aware they are allowed to order their player summons around and the summons are SUPPOSED to follow those orders.
As a smaller note, I think the threshold for spooky mode may be too low which could be triggering a lot of wraith anger. Dealing with a wraith on low population is more difficult and afaik wraith mode has a higher threshhold on its own unless it was reworked to just be spooky mode? Just a small side comment that may or may not be having an effect on wraith chaos to crew survivability.

Goonhub