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[CLOSED PR] Disables harbinger wraith on RP
#5
I don't like this at all, it doesn't really fix anything core to the issues I've seen people talk about with wraith on RP. Honestly I feel wraith itself is mostly fine minus wraith points being in a bit of a weird spot in terms of numbers. The problem in my eyes is actually combating one kind of sucks on both sides. You either need to turbosweat with spirit candles (likely as the only person trying to do so since they're hard to get) or the wraith waltzes into a salt pile they couldn't see because all the rest got stepped on. (A pile they likely didnt even mean to step on since ghost movement is jank when you're zooming around but that's a seperate issue)

Also, while harbinger is the most blatant in what it does and is likely why it got chosen for this PR, plague and trickster can do the same or more damage and chaos in skilled hands.
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RE: [PR] Disables harbinger wraith on RP - by Danger Noodle - 09-03-2025, 05:46 PM

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