
PULL REQUEST DETAILS
About the PR
See title, plaguebringer and trickster are still enabled.
Why's this needed?
Harbinger is based around the idea of just summoning as many minions as possible and overwhelming the crew. In theory there *is* roleplay to be had in that, but in practice it tends to quickly turn rounds into chaotic "everyone for themselves" slaughter fests where security get carpel tunnel and medical use 100u of styptic a minute.
I did think the wraith/summons chat channel would help with controlling the chaos a little but it really doesn't seem to have improved much.
Testing
<img width="156" height="202" alt="image" src="https://github.com/user-attachments/assets/cdba5c85-607c-4112-b1ce-5ab45fd75628" />
Changelog
PULL REQUEST DETAILS
About the PR
See title, plaguebringer and trickster are still enabled.
Why's this needed?
Harbinger is based around the idea of just summoning as many minions as possible and overwhelming the crew. In theory there *is* roleplay to be had in that, but in practice it tends to quickly turn rounds into chaotic "everyone for themselves" slaughter fests where security get carpel tunnel and medical use 100u of styptic a minute.
I did think the wraith/summons chat channel would help with controlling the chaos a little but it really doesn't seem to have improved much.
Testing
<img width="156" height="202" alt="image" src="https://github.com/user-attachments/assets/cdba5c85-607c-4112-b1ce-5ab45fd75628" />
Changelog
Code:
changelog
(u)LeahTheTech
(*)Harbinger wraith is now disabled on the roleplay servers.
PULL REQUEST DETAILS