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Cyberorgan wear and repair
#10
(08-23-2025, 11:50 PM)Asterion0 Wrote: This would be a major cyber organ nerf, and considering they both already have a hard counter in combat while also being very underused, just doesnt make sense. [...]

I feel like this reply is far too assumptive that the benefits of cyberorgans (which, are admittedly minor) would stay exactly as they are, when, as WyrdDoe has stated, these could definitely be tweaked/buffed with the implementation of this change. As per EMPs, they're fairly rare, and already work by straight-up damaging the organs, so it'd provide another way to fix them as well. I'm pretty confident that this would result in more work for robotics, and I'm sure many people would see more customization options as a plus, rather than detracting from what you claim to be a "major part of the game."
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Messages In This Thread
Cyberorgan wear and repair - by WyrdDoe - 08-22-2025, 03:29 PM
RE: Cyberorgan wear and repair - by JORJ949 - 08-23-2025, 03:12 AM
RE: Cyberorgan wear and repair - by Gomp - 08-23-2025, 04:47 AM
RE: Cyberorgan wear and repair - by Agent reburG - 08-23-2025, 10:20 AM
RE: Cyberorgan wear and repair - by WyrdDoe - 08-23-2025, 01:29 PM
RE: Cyberorgan wear and repair - by Agent reburG - Yesterday, 07:13 AM
RE: Cyberorgan wear and repair - by Jamie! - 08-23-2025, 11:06 PM
RE: Cyberorgan wear and repair - by WyrdDoe - 08-23-2025, 11:11 PM
RE: Cyberorgan wear and repair - by Asterion0 - 08-23-2025, 11:50 PM
RE: Cyberorgan wear and repair - by Jamie! - Yesterday, 12:47 AM
RE: Cyberorgan wear and repair - by WyrdDoe - Yesterday, 01:06 AM
RE: Cyberorgan wear and repair - by Gomp - Yesterday, 01:21 AM
RE: Cyberorgan wear and repair - by Frank_Stein - Yesterday, 06:42 AM
RE: Cyberorgan wear and repair - by WyrdDoe - Yesterday, 02:18 PM

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