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Traitors + Miscreants.
#2
Quote:When the chance to be traitor was higher traitors were less shy of being overt or starting a short-lived rampage
Utterly untrue. The whole reason why traitor count was put back from overdrive mode was because there were just too many traitors murdering too many people. Oh you want to be a QM and do some trading? Fuck you! Here's a Pipebomb! Oh you want to do some chemistry and finally learn how to make the anti-fart serum? Fuck you! Here's some sarin!
My point is that having the traitor count that high kinda fucked over the people who wanted to actually spend a round doing something "productive"

Miscreants are a step in the right direction, but there needs to be more of something similar, like a traitor hardmode. Sure, add more "Die a glorious death" objectives. Infact add more traitor objectives, there is a depressing lack of hostage situations and actual hacking.
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