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Give arcfiends underfloor wire vision
#11
I don't think it matters whether or not arcfiends have this ability, because t-ray scanners are so easy to access. Every single map has either a t-ray scanner in plain view or a yellow toolbox that spawns with one inside (I checked). It's always in engineering, which always has a wire running into it from a hallway, so you can easily wire skip two tiles and have a t-ray scanner instantly; some scanners are even publicly accessible. Whether or not it's a kneecapping issue isn't the problem, because again, you can just walk back to engineering and grab another one.

Basically, it doesn't change anything balancewise if it's a native ability or not, because the method now would be the same result, slower by one or two minutes. All this would do is QoL, which I'm all for.

As for lore reasons, I don't know why arcfiends wouldn't have some sort of "sense" on where a wire is. Moving into wires is an ability they have, why would they not know where to begin?
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RE: Give arcfiends underfloor wire vision - by Zhail - 07-15-2025, 05:33 PM

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