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New Negative Trait: Pacemaker
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I know people FIEND for more negatives to give to their characters and I think I have a good one, the pacemaker.

It is what it says on the tin, your character needs a pacemaker to keep their heart pumping correctly. Absence of it would cause a random chance to enter cardiac failure. Taking strong shocks has a chance to disable it, perhaps weaker being only temporary and stronger shocks having a higher chance to be permanent, while an EMP is all but ensured to ruin your pacemaker.

However I am not sure of the best way you could implement it, such as if it should just be a pacemaker heart organ or an external implant.
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Messages In This Thread
New Negative Trait: Pacemaker - by Vulwin_Gilran - 07-11-2025, 05:00 PM
RE: New Negative Trait: Pacemaker - by Kotlol - 07-12-2025, 04:25 AM
RE: New Negative Trait: Pacemaker - by RSOD - 07-12-2025, 06:49 AM
RE: New Negative Trait: Pacemaker - by meaow589 - 07-15-2025, 08:16 AM

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