07-10-2025, 11:54 AM
First of all, the new Organ-Damage revamping of poisons is fabulous, actually bringing variety and a decent amount of detail to the poisons themselves.
Nerfing Charcoal? Reasonable.
It has been sitting on its throne for a long long time.
And this isn't the first Nerf, but due to its usage in treating Ethanol, it will never be stopped of being used.
It was also unrealistic in its function of healing so many organs.
But this get me to the critique of this Nerf,
the Hypocrisy.
Yeah, so charcoal no longer heals organs, but Iodine does and it is effortlessly made.
Is it realistic in its role? Feels even more unrealistic than Charcoal.
Some ones Kidneys are failing, so I give them a preventive radiation treatment?
So what I hoped for in this overall improvement brought by this PR, was a new Organ Healing chemical that substitutes Iod and Char, but isn't as inaccessible as Pent.
I think that would be the last 10% that were missing to make this PR a huge jump in this till then mechanical wise, clunky area.
Nerfing Charcoal? Reasonable.
It has been sitting on its throne for a long long time.
And this isn't the first Nerf, but due to its usage in treating Ethanol, it will never be stopped of being used.
It was also unrealistic in its function of healing so many organs.
But this get me to the critique of this Nerf,
the Hypocrisy.
Yeah, so charcoal no longer heals organs, but Iodine does and it is effortlessly made.
Is it realistic in its role? Feels even more unrealistic than Charcoal.
Some ones Kidneys are failing, so I give them a preventive radiation treatment?
So what I hoped for in this overall improvement brought by this PR, was a new Organ Healing chemical that substitutes Iod and Char, but isn't as inaccessible as Pent.
I think that would be the last 10% that were missing to make this PR a huge jump in this till then mechanical wise, clunky area.