06-09-2025, 03:57 PM
I don't have a whole lot to add, there's a balancing act for sure. Like. Many of us want to rp the same characters and develop them and that means interacting with people they know as well as new people. It can be difficult to discern, its good to think of things like.... would I do xyz if this was a total stranger? Ask yourself that sort of question and if the answer is no, you should start denying your IC friends more. Things like 'as much as Id love to, you know I cant' or 'I like my job and earning money more than getting in trouble for you' etc.
On terms of random naming and new players. I've recently started playing at random hours with characters that are not my main ones, including doing random names. I was a random name chef one off character on low pop just the other day. I really didn't find myself having any 'untrustworthy' reactions to my food or existence from others. The amount of effort I put into interacting with others was reciprocated. I think that's a bit of whats missing. Its not just on the experienced players to invite newbies in. Of course its good to be inviting and encouraging but until someone talks in LOOC it can be difficult to tell if its a new player or just someone you've never interacted with before. There's anxieties from both ends. People who struggle to interact... and people who worry about being overbearing if that makes sense?
Basically what im saying is, throw people a line if you have the time and if they engage or don't is up to them. Make your friends give you good excuses to get equipment just like any other random person. And if you see someone giving out gear just because they're friends you should ahelp it.
On terms of random naming and new players. I've recently started playing at random hours with characters that are not my main ones, including doing random names. I was a random name chef one off character on low pop just the other day. I really didn't find myself having any 'untrustworthy' reactions to my food or existence from others. The amount of effort I put into interacting with others was reciprocated. I think that's a bit of whats missing. Its not just on the experienced players to invite newbies in. Of course its good to be inviting and encouraging but until someone talks in LOOC it can be difficult to tell if its a new player or just someone you've never interacted with before. There's anxieties from both ends. People who struggle to interact... and people who worry about being overbearing if that makes sense?
Basically what im saying is, throw people a line if you have the time and if they engage or don't is up to them. Make your friends give you good excuses to get equipment just like any other random person. And if you see someone giving out gear just because they're friends you should ahelp it.