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[PR] Replace teleport scroll and Soulguard with Flee spell
#4
it isn't a hill I'd die on at all so if it went through I'm fine with it, but I can vaguely see some weird scenarios with security just looping their capture process two times and it becoming a little formulaic if I'm reading the PR right and it'll work regardless of the wizard's current state (wheras the scroll's clunkiness can be denied) But that's pure speculation and definitely arguable if that's a pro or con.

On the flipside, a 100% certain get-out-of-problems-free card might open up some opportunities for leading people into some godawful deathtrap that you don't have to suffer the consequences from, which could be a plus or negative.

EDIT: Then again then again, the usual wizard-prevention stuff would work anyway I guess assuming it requires full wiz gear to use.
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RE: [PR] Replace teleport scroll and Soulguard with Flee spell - by Lefinch - 05-09-2025, 09:03 PM

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