11-24-2013, 12:57 PM
Add in an item called "Afterburners" that fits in the secondary slot, and when activated causes your pod to charge at 3x speed in the direction it's facing. Make it act like when you're shot out of a mass driver wearing a jetpack, and need to fly in the other direction for a while to counteract the inertia. If you hit an object at speed, it causes some damage to the pod. Scatter a couple in secret locations around the debris field, and also give the syndicate trader some at a modest price.
Make them emaggable so they fly 5x as fast, lock down the cockpit, and can't slow down.
Make them emaggable so they fly 5x as fast, lock down the cockpit, and can't slow down.
