11-27-2012, 10:20 AM
Crumplehat Wrote:stuffThere's a lot of good stuff in here (I didn't know that fingerprints were in chronological order, that's badass), but it looks to me like a lot of this is the same really broad advice we get from the wiki - don't get involved in petty vendettas, don't act like a lunatic, etc. I'm hoping to more get nuts and bolts that there's no guidance on, anywhere. Most other jobs have step by step instructions to being 'good'. A Roboticist should make these upgrades to be 'good' to the cyborgs, the Botanist should grow weed like this to be 'good' to the fuckoffs on the station, whatever. There's no such specific help for Sec.
Part of that's inevitable, because Sec is inherently PvP and that's bound to change every round. But that's no reason to not have rules of engagement, e.g., DO take your cuffs back after brigging someone and this is how you do it. DON'T get creative with punishments on non-traitors (because DD's fucks you over the whole round). DO search everyone you apprehend and this is how you do it. DON'T confiscate XYZ items, ever, because they are critical. Shit like that.