Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[PR] EMAG disables borg interface locks instead of freeing them
#11
(04-25-2025, 10:35 AM)glowbold Wrote: I think it should open the chest component (`src.opened`) instead of the head case for the following reasons:
* Prevents two-click, no tool round removal (emag -> swap hands -> grab brain)
* Emagger can remove the power cell to prevent radio callouts/immediate reprisals (borgs with no cell can still move, but can't use radio/tools)
* Emagger can immediately use a cyborg law linker to link them to a new rack (yay synergy)
I think this is a much more interesting solution. My biggest issue with this now is that removing a cyborgs brain gives 0 alert to anyone and its on the antagonist to say they've done this. Which in most cases why would they? I think having it open the chest is interesting, the law linker bit is actually super cool esp for a traitor CE for example, the ability to subvert cyborgs without being a roboticist or MDir and without directly touching the regular lawrack is an interesting play idea. It would take some talent to pull it off I dont think itd be particularly easy and that's interesting.

EDIT: Also potential to force an erebite or artifact cell on a borg with this
Reply


Messages In This Thread
RE: [PR] EMAG disables borg interface locks instead of freeing them - by xenomni - 04-25-2025, 11:17 AM

Forum Jump:


Users browsing this thread: 4 Guest(s)