04-23-2025, 06:14 AM
I don't get this topic much, but I will add regardless:
1: You store it in the oven so you can bake it in the morning.
2: I do not like coleslaw, it's in the trash.
3: This is just a flavoring effort. If anything I am more a mid-pop player where stations have 50-65 people.
Above everyone starts getting in eachothers way, below and you start having to do double duties.
4: LOOC is a good tool and it doesn't matter to me if I see your handle. You roleplay as a charater and LOOC as a player.
5: This is the same problem with any antag who <technically> hasn't commited a big crime yet but is revealed as NON HUMAN.
Vampires, changelings, Arcfiends and such. I even had a round recently where I was captain and I had to pass judgement on a caught arcfiend who drained the solars.
But since it was the CE and the engine was running a profit... and no doors or equipment was broken. I just told em: You get a fine and a warning. That's it.
Cause essentially there was no need to brig them for 3 mins and they were cooperative.
If a werewolf has not attacked nor killed anyone... and they wolf out.. should we even kill em? Containing maybe. But i consider this a: You revealed yourself as an antag moment, but you haven't tried murdering.. so I guess you get another shot. Wich ends up in puppification.
However I do remember a time where science was able to use Mutini's to get the werewolf mutation and then lock a charater in it as a NON ANTAG WEREWOLF!
Though that round did had a <RAGE CAGE> and in the end the RAGE CAGE was full with 2 traitors, 1 mutini werewolf and the detective all brawling it out in there.
So puppifcaiton is a problem.. but it just has to do with the fact antags are passive or reveal as antags before antagging for real or never.
6: Yea no... it doesn't matter if you are a sarcasta-borg or not. If you roleplay like this....you are essentially being a "Antag suspect"
Be it borg or non borg. I consider this: "Act like you still want to do your job" line and you crossed it.
7: I prefer forums over discord, due to discords way to order posts to be absolutely SHITE.
8: In my opinion, as long as security can catch an antag planning a big crime or doing a big crime and failing. That's on the antag's part.
If security arrest an antag and takes away all their contraband cause: <RANDOM FRISKING> , security is just not being fun.
If security gets a contraband alarm and takes away contraband... you are pushing it. In my opinion... if you get a contraband alarm, just warn the person to have that thing checked at ASAP at security at their own leisure. As to me it's a sign for me to tell the antag: "We are onto you, but you still got a shot."
Just whatever you do.. DO NOT TAKE AWAY CONTRABAND BEFORE ANY OF IT IS USED. That on the other hand is LAME.
9: No comments
10: Actually it's JPEGI 13
11: <<Insert comment of horrible bloody things your charater can take over toilet humor and slightly gross things.>>
12: As someone who plays passive antag a lot. I like to build a story around me having to go full antag. The only reason I go passive antag so many times, is because I want to know who the other antags are and give them a chance 1st. I also want other people tog ive me reason to pull out my gun and shoot em.
So most of the time I remain passive till I see a golden reason to go aggro.
Like when Security is bored, someone is litterly doing a bit against my charater, other antags died, etc.
I know how security does not like dealing with 4 rampaging antags at the same time or in a row. And ironcially my most rolled antag is antag detective (i was once 3 times in a row an antag detective). So I tend to be a judge dredd type detective that will go hard on players doing very minor crimes that get ignored. (Loitering, running in the hallways). To force them to hate my ass before pushing me to go: "I AM THE LAW" and going on a drunking rampage.
Anyway...thats my additions.
1: You store it in the oven so you can bake it in the morning.
2: I do not like coleslaw, it's in the trash.
3: This is just a flavoring effort. If anything I am more a mid-pop player where stations have 50-65 people.
Above everyone starts getting in eachothers way, below and you start having to do double duties.
4: LOOC is a good tool and it doesn't matter to me if I see your handle. You roleplay as a charater and LOOC as a player.
5: This is the same problem with any antag who <technically> hasn't commited a big crime yet but is revealed as NON HUMAN.
Vampires, changelings, Arcfiends and such. I even had a round recently where I was captain and I had to pass judgement on a caught arcfiend who drained the solars.
But since it was the CE and the engine was running a profit... and no doors or equipment was broken. I just told em: You get a fine and a warning. That's it.
Cause essentially there was no need to brig them for 3 mins and they were cooperative.
If a werewolf has not attacked nor killed anyone... and they wolf out.. should we even kill em? Containing maybe. But i consider this a: You revealed yourself as an antag moment, but you haven't tried murdering.. so I guess you get another shot. Wich ends up in puppification.
However I do remember a time where science was able to use Mutini's to get the werewolf mutation and then lock a charater in it as a NON ANTAG WEREWOLF!
Though that round did had a <RAGE CAGE> and in the end the RAGE CAGE was full with 2 traitors, 1 mutini werewolf and the detective all brawling it out in there.
So puppifcaiton is a problem.. but it just has to do with the fact antags are passive or reveal as antags before antagging for real or never.
6: Yea no... it doesn't matter if you are a sarcasta-borg or not. If you roleplay like this....you are essentially being a "Antag suspect"
Be it borg or non borg. I consider this: "Act like you still want to do your job" line and you crossed it.
7: I prefer forums over discord, due to discords way to order posts to be absolutely SHITE.
8: In my opinion, as long as security can catch an antag planning a big crime or doing a big crime and failing. That's on the antag's part.
If security arrest an antag and takes away all their contraband cause: <RANDOM FRISKING> , security is just not being fun.
If security gets a contraband alarm and takes away contraband... you are pushing it. In my opinion... if you get a contraband alarm, just warn the person to have that thing checked at ASAP at security at their own leisure. As to me it's a sign for me to tell the antag: "We are onto you, but you still got a shot."
Just whatever you do.. DO NOT TAKE AWAY CONTRABAND BEFORE ANY OF IT IS USED. That on the other hand is LAME.
9: No comments
10: Actually it's JPEGI 13
11: <<Insert comment of horrible bloody things your charater can take over toilet humor and slightly gross things.>>
12: As someone who plays passive antag a lot. I like to build a story around me having to go full antag. The only reason I go passive antag so many times, is because I want to know who the other antags are and give them a chance 1st. I also want other people tog ive me reason to pull out my gun and shoot em.
So most of the time I remain passive till I see a golden reason to go aggro.
Like when Security is bored, someone is litterly doing a bit against my charater, other antags died, etc.
I know how security does not like dealing with 4 rampaging antags at the same time or in a row. And ironcially my most rolled antag is antag detective (i was once 3 times in a row an antag detective). So I tend to be a judge dredd type detective that will go hard on players doing very minor crimes that get ignored. (Loitering, running in the hallways). To force them to hate my ass before pushing me to go: "I AM THE LAW" and going on a drunking rampage.
Anyway...thats my additions.