04-20-2025, 11:49 AM
(04-13-2025, 09:49 PM)JORJ949 Wrote:(04-13-2025, 11:22 AM)freedo5 Wrote: I feel like this would be a problem if people were constantly mind hacking detectives and hops, but honestly I think i've seen more cases of colleagues getting mindhacked. Maybe it's just my experience
I feel like detectives and hops are the ones constantly mindhacked, at least this is true on classic, and the low population makes these roles even stronger e.g. little security to deal with a rogue detective.
I understand the issue, but I don't think the game should be balanced around low pop. Some people suggested limiting the item based on server pop, that if it's possible might be a solution.