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HoP and Detective Mindprotection
#14
(04-19-2025, 10:33 AM)KikiMofo Wrote: I have a feeling that would just lead to those jobs just not drinking on the job.
I mean that would be good for RP purposes but in classic it would just make them avoid the bar.
Well unless they WANT to get mindjacked.

Wich is why I also recommend that you can allow it via injections.
Just buy a beer, put in a syringe of modified hypospray and inject.

Besides the only ones to avoid drinking are: Security, Captain.
Aka the two jobs you do not want to see drinking on the job. Well maybe the captain wants to drink but you get it.

There are more then ONE WAY to get someone drunk. And as if people do not avoid the kitchen in Classic to avoid getting poisoned and such.
I am just giving antags another way to mind hack security but it takes a lot of effort and if they are willing to inject someone to get em drunk, mindhack them, have them chug alcohol to keep em around. That sounds fine by me.

But your concern is valid.
We will see how things go along if someone scripts this and test merges it. But for now.. just an idea big grin
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Messages In This Thread
HoP and Detective Mindprotection - by JORJ949 - 04-11-2025, 09:39 PM
RE: HoP and Detective Mindprotection - by JORJ949 - 04-12-2025, 03:17 PM
RE: HoP and Detective Mindprotection - by freedo5 - 04-13-2025, 11:22 AM
RE: HoP and Detective Mindprotection - by JORJ949 - 04-13-2025, 09:49 PM
RE: HoP and Detective Mindprotection - by Lefinch - 04-14-2025, 03:44 PM
RE: HoP and Detective Mindprotection - by freedo5 - 04-20-2025, 11:49 AM
RE: HoP and Detective Mindprotection - by Kotlol - 04-14-2025, 04:40 AM
RE: HoP and Detective Mindprotection - by Snoid - 04-15-2025, 02:19 PM
RE: HoP and Detective Mindprotection - by Kotlol - 04-20-2025, 12:36 AM

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