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Feedback on the EMAGed Borg Rework
#30
(04-03-2025, 09:37 AM)sunnyaries Wrote: Hi! I recently experienced emagged laws and can say I definetly agree with Torchwick; having three random ion laws can simultaneously be overwhelming, and equate to being lawless, or close to it. I do like the idea behind this change, but would much rather see a smaller, defined list of ion laws (perhaps, completely unique ones?), and one instead of three. Perhaps they could be somewhat apparent laws to incite robotics and security to fix emagged cyborgs, while not necessarily having "kill everyone" laws in the mix.

Another possible idea could be to have one law, but have it change on a timer (5-10 minutes?) to preserve the randomness of it, while not being too overwhelming to act around - this could lead to some funny situations, where you have to stop and do exactly the opposite thing you were just doing - or can go back to being given leeway for some time, making people think you're fixed and letting them focus on the actual antag.
i feel having 1 or 2 ion laws randomly changing every now and then would be fun, this would be a better alternative than being handed 3 ions and leaving it up to luck. didn't get a good law? roll with it for a few minutes, then your laws re-corrupt and you get to do a 180 and suddenly go from one task to immediately undoing whatever you just did, sounds fun
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RE: Feedback on the EMAGed Borg Rework - by RSOD - 04-08-2025, 01:15 PM

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