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Traitor Detective - A Discussion
#17
Well I'm not sure how the forensics rewrite will affect game balance, but one thing that I can say for sure is that there will be a lot more information available to process. Even if it might not all be useful right away. The idea that I've been semi going with is that the detective should be less of an official security role and more of a civilian-security hybrid. Sort of like a private eye that you go to for the cases that the police won't take up.

So I created the Forensics Training trait and gave it to both the detective and security assistants. The security department can rely on their assistants (an in some cases other departments) for detailed forensics reports, while the detective is more of a one-man show with a more advanced forensics scanner.
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Messages In This Thread
Traitor Detective - A Discussion - by Nerkson - 03-14-2025, 10:13 AM
RE: Traitor Detective - A Discussion - by Kotlol - 03-14-2025, 04:44 PM
RE: Traitor Detective - A Discussion - by Kotlol - 03-15-2025, 05:13 AM
RE: Traitor Detective - A Discussion - by JORJ949 - 03-15-2025, 05:13 AM
RE: Traitor Detective - A Discussion - by Nerkson - 03-15-2025, 07:33 AM
RE: Traitor Detective - A Discussion - by Chasu - 03-15-2025, 08:00 AM
RE: Traitor Detective - A Discussion - by Emimiyu - 03-15-2025, 01:41 PM
RE: Traitor Detective - A Discussion - by freedo5 - 03-16-2025, 04:21 AM
RE: Traitor Detective - A Discussion - by LorrMaster - 04-06-2025, 12:29 PM
RE: Traitor Detective - A Discussion - by Gomp - 04-07-2025, 07:05 AM
RE: Traitor Detective - A Discussion - by Kotlol - 04-07-2025, 10:41 AM
RE: Traitor Detective - A Discussion - by JORJ949 - 04-07-2025, 06:52 PM
RE: Traitor Detective - A Discussion - by Kotlol - 04-08-2025, 02:00 AM
RE: Traitor Detective - A Discussion - by JORJ949 - 04-15-2025, 09:55 PM

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