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Side jobs: a good way to make money on the side
#4
Honestly, I love this idea. Cargo reqs are cool and all, but all of that money is going to go to cargo unless you have a cool QM who lets you scan your ID in. Giving players more ways to make money when things are slow seems like a good idea, and can increase the amount of money people are willing to throw around on the job.

Cargo reqs fulfill a completely different niche on the station, and I don't see them becoming irrelevant/ignored if this was to be added. Reqs are how you make money for Cargo to operate, these side jobs would be how you make money to spend on clothing, snacks, clowning supplies, or whatever else. Hell, this may even increase interaction with Cargo by allowing more players to buy crates with their own cash.

I'm personally for this idea, seems cool.  space bear
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RE: Side jobs: a good way to make money on the side - by Solenoid - 03-30-2025, 10:59 PM

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