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Random/Daily jobs
#6
(03-29-2025, 12:15 PM)Frank_Stein Wrote: Some should open up under certain conditions, like if Chef and Bartender are both filled, Waiter becomes available.

Should have something like a few slots that are set to randomize, some that are fixed, and HoP having some kind of influence.

Maybe jobs can have certain round influencing implications? Like if exterminator is available more roaches, ants, and mice appear on station?

in that case, i feel like pest control specialists should raise the rate of the Pest Invasion random event? (would that stack too?)
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Messages In This Thread
Random/Daily jobs - by JORJ949 - 03-28-2025, 03:26 AM
RE: Random/Daily jobs - by Lefinch - 03-28-2025, 03:29 AM
RE: Random/Daily jobs - by RubberRats - 03-28-2025, 05:58 AM
RE: Random/Daily jobs - by RSOD - 03-28-2025, 08:22 AM
RE: Random/Daily jobs - by Frank_Stein - 03-29-2025, 12:15 PM
RE: Random/Daily jobs - by RSOD - 03-29-2025, 01:54 PM
RE: Random/Daily jobs - by NOOT - 03-29-2025, 04:04 PM
RE: Random/Daily jobs - by Frank_Stein - 03-29-2025, 06:11 PM
RE: Random/Daily jobs - by Asterion0 - 03-29-2025, 07:32 PM
RE: Random/Daily jobs - by ZodiaDecius - 03-30-2025, 03:51 PM

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