03-23-2025, 05:57 AM
I love Frank's idea of maintance, wich if we do this.. should be it's own sub-division of engineering.
I know we split engineering and Mechanics for a while before merging them so we have engineers on standby doing the engine insted of 5 mechanics and a CE but non of them do engineering stuff.
But in <THIS CASE> , I do think civilian job or engineering job of <<GEAR MAINTANCE>> would be better.
The reason for this is simple. Engineers CAN do it too, but if it is gonna be a part of engineering alone.
I know what will happen: "I am busy with the engine" "I am busy repairing the bombed room" "I am busy doing this mech build I am doing"
Engineers tend to be very busy during rounds or distracted that even if you hit engineering alarm it might take 5-10 mins before one shows up.
But some of this stuff should just be recycled so money has more use.
Cept clown stuff... since it's not funny for clowns to buy things with their salary.
However this topic ALSO made me see the opposite of things. How some jobs have 1 item of something and if it is lost... you will never replace it.
This mostly comes with the detective in mind when my det-hat + stored gadgets is destroyed with no way of replacing them. So a replacement service from maybe a shop would be nice too.
Again.. i think a maintance guy dedicated to fixing stuff or selling stuff to fix things would be a great addition to the game.
Small side track: Replacing broken light bulbs is always a confusing thing if it's the janitors job or the engineers job. With this maintance guy... I think they should do it too. Engineering fixes station damage and electircal damage, maintance guy fixes small appliances, broken lamps, broken small machines and even broken furniture and such.
Just a custodian who's job is to keep the station functional and low entry.
I know we split engineering and Mechanics for a while before merging them so we have engineers on standby doing the engine insted of 5 mechanics and a CE but non of them do engineering stuff.
But in <THIS CASE> , I do think civilian job or engineering job of <<GEAR MAINTANCE>> would be better.
The reason for this is simple. Engineers CAN do it too, but if it is gonna be a part of engineering alone.
I know what will happen: "I am busy with the engine" "I am busy repairing the bombed room" "I am busy doing this mech build I am doing"
Engineers tend to be very busy during rounds or distracted that even if you hit engineering alarm it might take 5-10 mins before one shows up.
But some of this stuff should just be recycled so money has more use.
Cept clown stuff... since it's not funny for clowns to buy things with their salary.
However this topic ALSO made me see the opposite of things. How some jobs have 1 item of something and if it is lost... you will never replace it.
This mostly comes with the detective in mind when my det-hat + stored gadgets is destroyed with no way of replacing them. So a replacement service from maybe a shop would be nice too.
Again.. i think a maintance guy dedicated to fixing stuff or selling stuff to fix things would be a great addition to the game.
Small side track: Replacing broken light bulbs is always a confusing thing if it's the janitors job or the engineers job. With this maintance guy... I think they should do it too. Engineering fixes station damage and electircal damage, maintance guy fixes small appliances, broken lamps, broken small machines and even broken furniture and such.
Just a custodian who's job is to keep the station functional and low entry.