03-17-2025, 09:39 AM
(03-13-2025, 07:38 AM)Lefinch Wrote: I've been thinking about it.To expand on the rewards bit, I was thinking keep it random for both sides, but related to said jobs. For example, if security brigs a jailbird they get a spare doughnut (robust or regular), an extra power cell, or some extra credits. While on the jailbird side, if they're a doctor for example, they can get a spare auto-mender or a stethoscope. Or even a general item such as drinks (vending machine or bar made), food (vending machine or chef made), cigarettes, etc.
You could "gameify" this a bit, possibly. Hear me out.
- Jailbird instead acts more like a "warrant bounty" system. There's no changes to your current arrest status or sechud (maybe, you might feel like keeping this as I talk through the idea) so you appear to be a normal person.
- Either all the time, or some of the time with the jailbird trait you have a bounty for your processing/detainment. This can be handled on site for the more minor charges, or arrests for full ones.
- However, as it's an "off station bounty" not issued by NT or the station itself, security isn't behooved to actually act on it if their attention must be drawn elsewhere for antags.
- There's a reward of "some kind" probably a trinket or something for processing a bounty and serving them notice/fine/etc. The general premise behind this being an incentive for security players who are less busy to consider looking at the bounties.
- There's some kind of reward, something tiny like a little spacebux bonus on top of wage (not sure about this bit) for jailbirds avoiding being processed.
-The rewards in both cases need to be minor enough that they aren't really worth taking for the bonus but are at least a nice little "hey well done" for either side.
-The optional nature of bounties is an RP justification and also no skin off a classic officer's back if they completely ignore it for real antagonists.
For the jailbird they're reward could be given at like 10 or so minutes into the round if they avoid the brig, and they'd get an automatic PDA message from off-station with something like: "Hey me and the old gang found this, thought you might like it up there on the station."
Where as security would get theirs after the brig timer ends with a PDA message like: "NT thanks you for clearing bounties and keeping the station safe."
This would also help keep brig timers short (around 5 or 10 seconds) and a little back and forth between players.