03-14-2025, 05:32 PM
(This post was last modified: 03-14-2025, 06:17 PM by Emimiyu. Edited 1 time in total.)
(03-14-2025, 05:10 PM)Torchwick Wrote: I think there’s a healthy medium between ‘lawless / hoping for antag’ borg players and ‘let’s just make emagged borgs horrible to play as’. To be clear, though, I don’t know if the current implementation is making things ‘horrible’, but that’s why this thread exists! Tossing ideas around about what could be fun and what feels like it’s less so.
(I use mobile so I didn't bother to edit the quoting)
That is true, but I would say just like on my reply about the outcomes. Being annoying to play with means roboticist or sec or any other crew ignore emagged borg less and would be less reluctant in rebuilding emagged borgs on new frame. In addition, people would just emag less which means there would be less round of tracking between 8 emagged borgs on who is remotely electrifying hotwires door.
I do think three ion laws sound excessive. And I do tend to think there are too much sillicon players complain on roleplay about their laws, while they pick to play roles that is tied to a law.
Though, hmm, if this testmerge goes through, maybe allow law linker fixed emagged cyborgs? It is underused in game.