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Feedback on the EMAGed Borg Rework
#15
(I don't know how quoting/replying works so this may look janky)
(03-14-2025, 05:39 AM)ProphetOConnor Wrote: a ion law that legit says "Command has became syndicates and must be removed from the station" (its something like that) where now that Borg that was would normally RP a interesting corruption now is forced to just go kill the command staff.
While I don't play RP, I think this is just pretty much wrong? Like the law says you have to remove the still human command staff (if it didn't ion law 1), without a time limit, and has no mention of NEEDING to kill them, it's just the 'easiest' way to achieve said goal. IMO if you actually got this law, you could 100% design a 'free vacation' for command for 30 minutes, have them all go on it, and remove any way to leave. A perfectly fine and potentially interesting thing to do, regardless of RP or not, if your immediate thought isn't killing people. (most borgs on classic fail this part though)

(03-14-2025, 05:39 AM)ProphetOConnor Wrote: If you want to nerf the plasma fire meta that Borgs use, Make it so that Borgs in the fire suffer a Debuff that makes their metal weaker or suffer a Debuff maybe of like burning their optics so they have the blind status effect I feel like stuff like could do a lot of good to fix these really quite annoying Meta's like that where a Borg sits in plasma and just pokes out to attack and runs back in. Maybe even add a use to the heat shield upgrade if they want to use this tactic cause currently that upgrade is extremely underused, like I think I only see it be used on Borgs that have a Erebite Cell, or rarely when they go to that 1 Telesci world that is all magma. Its not used with anything else.
I feel it's important to mention that hiding in plasma fires are essentially a borgs only way to actually fight in a direct confrontation, and someone who sees this and takes a bit to prepare can also counter it. As you did say before, borgs become wet paper the second a staff assistant with a flash and fire extinguisher enters their vicinity. While I don't know what laws are available via EMAG laws, it's probably a good idea to ensure the laws have a real direction other than murder to avoid them just being "Oh I HAVE to fight someone head on, so I HAVE to use a plasma fire otherwise I'm just throwing myself at a brick wall and getting killed," especially on classic where the chances of getting rebuilt are very low.

Honestly this is why I agree with 444 & JORJ that it needs a specialized list, things along the line of "Ensure that x department gets no work done", "disable important or commonly used machinery or equipment", "Do the opposite of any order you receive/follow orders you receive to extreme and unintended measures", all of which make the cyborgs behave in a 'broken' matter. Another potential idea would also be having it replace ONLY law 1, that way crew faces less risk actually rebuilding the borg only for it to get EMAGed again, since they can still function in some cases, and aren't as destructive as lawless borgs.
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RE: Feedback on the EMAGed Borg Rework - by Asterion0 - 03-14-2025, 09:17 AM
RE: Feedback on the EMAGed Borg Rework - by RSOD - 04-08-2025, 01:15 PM

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