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Feedback on the EMAGed Borg Rework
#7
(03-14-2025, 07:39 AM)jan.antilles Wrote: This is absolutely one of the driving factors behind this change. Emagging a borg so to that you can unlock a "unique alt ego" and turning them into an antagonist that everyone wants to protect so that they can get Extra Lore out of them is completely missing the point of an emag. It is a Syndicate device that breaks things. It is not a Alternate Non-Corporate Personality Unlocker.

Locking extra canon character lore behind being turned into an antag by someone else is blatantly bad for the game and I want it gone forever.

I feel like this take is a bit extreme. Ive seen a lot of very interesting and fun things come of this, and I dont see how its different from like how people are mindhacked or have their little lore reasons for when theyre traitors etc. Is there ways its done poorly? Of course! But thats with anything not just borgs and emagging vs syndicate frames etc. More often ive seen people with the old vers of emagging on rp servers playing into the 'busted' aspect and I dont see why having a different sort of personality is a bad thing for playing that up? I understand the want to remove metagaming regarding that sort of thing, but it feels more punishing on the player with the fun thing theyre doing rather than the person/people whos metagaming. IDK i just feel like calling it blatantly bad for the game is really extreme.

Regarding the other stuff, I definitely agree even without seeing the new system in action that 3 ion laws is excessive, id be down with just the 1 and I also like the separate list idea.

I do have more feelings and stuff but i think id have to be less sleepy brained and actually see the system in work to understand better what does and doesnt work about it.
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Messages In This Thread
RE: Feedback on the EMAGed Borg Rework - by xenomni - 03-14-2025, 08:07 AM
RE: Feedback on the EMAGed Borg Rework - by RSOD - 04-08-2025, 01:15 PM

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